----------------
Waterfall Passage Far Bottom
Extra - map_name: rm_a7a01
Extra - minimap_data: [{'x': 6, 'y': 37}, {'x': 7, 'y': 37}, {'x': 8, 'y': 37}, {'x': 9, 'y': 37}, {'x': 10, 'y': 37}, {'x': 11, 'y': 37}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 184, 'should_move_horizontally': True}
> Door to The Depths; Heals? False
  * Layers: default
  * Open Transition to Waterfalls Entryway/Door to Genetics Laboratory
  * Extra - instance_id: 144867
  * Extra - facing: left
  * Extra - x: 1920
  * Extra - y: 144
  * Extra - is_area_transition: True
  > Horizontal Dock to Waterfall Ravine South West
      Gravity Suit or Power Grip Wall

> Horizontal Dock to Waterfall Ravine South West; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Ravine South West/Horizontal Dock to Waterfall Passage Far Bottom
  > Door to The Depths
      Gravity Suit or Power Grip Wall

----------------
Waterfall Ravine South West
Extra - map_name: rm_a7a02
Extra - minimap_data: [{'x': 5, 'y': 36}, {'x': 5, 'y': 37}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 424, 'should_move_horizontally': True}
> Horizontal Dock to Waterfall Passage Far Bottom; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Passage Far Bottom/Horizontal Dock to Waterfall Ravine South West
  * Extra - instance_id: 145025
  * Extra - facing: left
  > Horizontal Dock to Waterfall Passage Bottom
      Hijump Wall

> Horizontal Dock to Waterfall Passage Bottom; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Passage Bottom/Horizontal Dock to Waterfall Ravine South West
  > Horizontal Dock to Waterfall Passage Far Bottom
      Trivial

----------------
Waterfall Passage Bottom
Extra - map_name: rm_a7a03
Extra - minimap_data: [{'x': 6, 'y': 36}, {'x': 7, 'y': 36}, {'x': 8, 'y': 36}, {'x': 9, 'y': 36}, {'x': 10, 'y': 36}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 184, 'should_move_horizontally': True}
> Horizontal Dock to Waterfall Ravine South West; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Ravine South West/Horizontal Dock to Waterfall Passage Bottom
  > Horizontal Dock to Waterfall Ravine South East
      Trivial

> Horizontal Dock to Waterfall Ravine South East; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Ravine South East/Horizontal Dock to Waterfall Passage Bottom
  > Horizontal Dock to Waterfall Ravine South West
      Trivial

----------------
Waterfall Ravine South East
Extra - map_name: rm_a7a04
Extra - minimap_data: [{'x': 11, 'y': 35}, {'x': 11, 'y': 36}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 424, 'should_move_horizontally': True}
> Horizontal Dock to Waterfall Passage Bottom; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Passage Bottom/Horizontal Dock to Waterfall Ravine South East
  > Horizontal Dock to Waterfall Passage Middle
      Power Grip Wall and Tunnel Climb

> Horizontal Dock to Waterfall Passage Middle; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Passage Middle/Horizontal Dock to Waterfall Ravine South East
  > Horizontal Dock to Waterfall Passage Bottom
      Morph Ball

----------------
Waterfall Passage Middle
Extra - map_name: rm_a7a05
Extra - minimap_data: [{'x': 7, 'y': 35}, {'x': 8, 'y': 35}, {'x': 9, 'y': 35}, {'x': 10, 'y': 35}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 184, 'should_move_horizontally': True}
> Horizontal Dock to Waterfall Ravine South East; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Ravine South East/Horizontal Dock to Waterfall Passage Middle
  > Horizontal Dock to Waterfall Ravine North West
      Gravity Suit or Power Grip Wall

> Horizontal Dock to Waterfall Ravine North West; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Ravine North West/Horizontal Dock to Waterfall Passage Middle
  > Horizontal Dock to Waterfall Ravine South East
      Power Grip Wall

----------------
Waterfall Ravine North West
Extra - map_name: rm_a7a06
Extra - minimap_data: [{'x': 6, 'y': 34}, {'x': 6, 'y': 35}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 428, 'should_move_horizontally': True}
> Horizontal Dock to Waterfall Passage Middle; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Passage Middle/Horizontal Dock to Waterfall Ravine North West
  > Door to Waterfall Passage Top
      Hijump Wall

> Door to Waterfall Passage Top; Heals? False
  * Layers: default
  * Open Transition to Waterfall Passage Top/Door to Waterfall Ravine North West
  * Extra - instance_id: 145727
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 144
  > Horizontal Dock to Waterfall Passage Middle
      Trivial

----------------
Waterfall Passage Top
Extra - map_name: rm_a7a07
Extra - minimap_data: [{'x': 7, 'y': 34}, {'x': 8, 'y': 34}, {'x': 9, 'y': 34}, {'x': 10, 'y': 34}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 184, 'should_move_horizontally': True}
> Door to Waterfall Ravine North West; Heals? False
  * Layers: default
  * Open Transition to Waterfall Ravine North West/Door to Waterfall Passage Top
  * Extra - instance_id: 145811
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 144
  > Door to Waterfall Ravine North East
      Trivial

> Door to Waterfall Ravine North East; Heals? False
  * Layers: default
  * Open Transition to Waterfall Ravine North East/Door to Waterfall Passage Top
  * Extra - instance_id: 145824
  * Extra - facing: left
  * Extra - x: 1280
  * Extra - y: 160
  > Door to Waterfall Ravine North West
      Trivial
  > Pipe to The Depths
      Morph Ball

> Dock from Waterfalls Exterior; Heals? False
  * Layers: default
  * Back Only to Waterfalls Exterior/Dock to Waterfall Passage Top
  > Door to Waterfall Ravine North East
      Trivial

> Pipe to The Depths; Heals? False
  * Layers: new-pipes
  * Teleporter to Bubble Lair Omega Nest South West Access/Pipe to Genetics Laboratory; Custom name: Genetics Laboratory - Waterfall Pipe
  * Extra - instance_id: 400006
  * Extra - dest_x: 904
  * Extra - dest_y: 208
  > Door to Waterfall Ravine North East
      Morph Ball

----------------
Waterfall Ravine North East
Extra - map_name: rm_a7a07a
Extra - minimap_data: [{'x': 11, 'y': 31}, {'x': 11, 'y': 32}, {'x': 11, 'y': 33}, {'x': 11, 'y': 34}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Waterfall Passage Top; Heals? False
  * Layers: default
  * Open Transition to Waterfall Passage Top/Door to Waterfall Ravine North East
  * Extra - instance_id: 145832
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 880
  > Horizontal Dock to Waterfalls Exterior
      Hijump With Power Grip Wall

> Horizontal Dock to Waterfalls Exterior; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfalls Exterior/Horizontal Dock to Waterfall Ravine North East
  > Door to Waterfall Passage Top
      Trivial

----------------
Waterfalls Exterior
Extra - map_name: rm_a7a08
Extra - minimap_data: [{'x': 6, 'y': 24}, {'x': 6, 'y': 25}, {'x': 6, 'y': 26}, {'x': 6, 'y': 27}, {'x': 6, 'y': 28}, {'x': 6, 'y': 29}, {'x': 6, 'y': 30}, {'x': 6, 'y': 31}, {'x': 7, 'y': 24}, {'x': 7, 'y': 25}, {'x': 7, 'y': 26}, {'x': 7, 'y': 27}, {'x': 7, 'y': 28}, {'x': 7, 'y': 29}, {'x': 7, 'y': 30}, {'x': 7, 'y': 31}, {'x': 7, 'y': 32}, {'x': 8, 'y': 24}, {'x': 8, 'y': 25}, {'x': 8, 'y': 26}, {'x': 8, 'y': 27}, {'x': 8, 'y': 28}, {'x': 8, 'y': 29}, {'x': 8, 'y': 30}, {'x': 8, 'y': 31}, {'x': 8, 'y': 32}, {'x': 8, 'y': 33}, {'x': 9, 'y': 24}, {'x': 9, 'y': 25}, {'x': 9, 'y': 26}, {'x': 9, 'y': 27}, {'x': 9, 'y': 28}, {'x': 9, 'y': 29}, {'x': 9, 'y': 30}, {'x': 9, 'y': 31}, {'x': 9, 'y': 32}, {'x': 10, 'y': 24}, {'x': 10, 'y': 25}, {'x': 10, 'y': 26}, {'x': 10, 'y': 27}, {'x': 10, 'y': 28}, {'x': 10, 'y': 29}, {'x': 10, 'y': 30}, {'x': 10, 'y': 31}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 1904, 'should_move_horizontally': True}
> Dock to Waterfall Passage Top; Heals? False
  * Layers: default
  * Open Passage to Waterfall Passage Top/Dock from Waterfalls Exterior

> Vertical Dock to Laboratory Save Station Access; Heals? False
  * Layers: default
  * 2-Tiles Wide Dock to Laboratory Save Station Access/Vertical Dock to Waterfalls Exterior
  > Horizontal Dock to Waterfall Ravine North East
      Trivial

> Horizontal Dock to Waterfall Ravine North East; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Waterfall Ravine North East/Horizontal Dock to Waterfalls Exterior
  > Dock to Waterfall Passage Top
      Trivial
  > Vertical Dock to Laboratory Save Station Access
      Any of the following:
          Space Jump or Can Use Spider Ball
          # IBJ
          Infinite Bomb Jumping (Expert) and Can IBJ and Can Use Bombs
          All of the following:
              Speed Booster and Shinesparking Tricks (Advanced) and Disabled Entrance Rando and Can Walljump
              Any of the following:
                  Walljump (Advanced)
                  Hi-Jump Boots and Walljump (Beginner)
          # WJ + Glide: https://www.youtube.com/watch?v=pek-zZsYFec
          Morph Ball and Morph Glide (Ludicrous) and Walljump (Ludicrous) and Can Walljump

----------------
Laboratory Save Station Access
Extra - map_name: rm_a7b01A
Extra - minimap_data: [{'x': 7, 'y': 23}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Vertical Dock to Waterfalls Exterior; Heals? False
  * Layers: default
  * 2-Tiles Wide Dock to Waterfalls Exterior/Vertical Dock to Laboratory Save Station Access
  > Door to Laboratory Save Station
      Trivial

> Door to Laboratory Save Station; Heals? False
  * Layers: default
  * Normal Door to Laboratory Save Station/Door to Laboratory Save Station Access
  * Extra - door_instance_id: 146501
  > Vertical Dock to Waterfalls Exterior
      Trivial

----------------
Laboratory Save Station
Extra - map_name: rm_a7b02A
Extra - minimap_data: [{'x': 8, 'y': 23}]
Extra - unlocked_save_station: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Save Station; Heals? True; Spawn Point; Default Node
  * Layers: default
  * Extra - save_room: 24
  > Door to Laboratory Entrance
      Trivial
  > Door to Laboratory Save Station Access
      Trivial

> Door to Laboratory Entrance; Heals? False
  * Layers: default
  * Normal Door to Laboratory Entrance/Door to Laboratory Save Station
  * Extra - door_instance_id: 146514
  > Save Station
      Trivial

> Door to Laboratory Save Station Access; Heals? False
  * Layers: default
  * Normal Door to Laboratory Save Station Access/Door to Laboratory Save Station
  * Extra - door_instance_id: 146513
  > Save Station
      Trivial

----------------
Laboratory Entrance
Extra - map_name: rm_a7b03A
Extra - minimap_data: [{'x': 9, 'y': 22}, {'x': 9, 'y': 23}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Destroyed Chozo Memorial; Heals? False
  * Layers: default
  * Normal Door to Destroyed Chozo Memorial/Door to Laboratory Entrance
  * Extra - door_instance_id: 146532
  > Door to Laboratory Pipe
      Trivial

> Door to Laboratory Save Station; Heals? False
  * Layers: default
  * Normal Door to Laboratory Save Station/Door to Laboratory Entrance
  * Extra - door_instance_id: 146531
  > Door to Laboratory Pipe
      Trivial

> Door to Laboratory Pipe; Heals? False
  * Layers: default
  * Normal Door to Laboratory Pipe/Door to Laboratory Entrance
  * Extra - door_instance_id: 146535
  > Door to Destroyed Chozo Memorial
      Any of the following:
          Hi-Jump Boots or Space Jump or Can Use Spider Ball
          # IBJ
          Infinite Bomb Jumping (Advanced) and Can IBJ and Can Use Bombs
          Morph Ball and Morph Glide (Advanced) and Walljump (Intermediate) and Can Walljump
  > Door to Laboratory Save Station
      Trivial

----------------
Laboratory Pipe
Extra - map_name: rm_a7b03B
Extra - minimap_data: [{'x': 10, 'y': 23}, {'x': 11, 'y': 23}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Entrance; Heals? False; Default Node
  * Layers: default
  * Normal Door to Laboratory Entrance/Door to Laboratory Pipe
  * Extra - door_instance_id: 146563
  > Pipe to Hydro Station
      All of the following:
          # DNA goal removes the collision blocks in the way
          Morph Ball
          Mid-Air Morph (Beginner) or Power Grip Wall or Tunnel Climb

> Pipe to Hydro Station; Heals? False
  * Layers: default
  * Teleporter to Water Turbine Station Pipe/Pipe to Genetics Laboratory
  * Extra - instance_id: 146564
  * Extra - dest_x: 488
  * Extra - dest_y: 128
  > Door to Laboratory Entrance
      # DNA goal removes the collision blocks in the way
      Morph Ball

----------------
Destroyed Chozo Memorial
Extra - map_name: rm_a7b04A
Extra - minimap_data: [{'x': 7, 'y': 22}, {'x': 8, 'y': 22}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Entrance; Heals? False
  * Layers: default
  * Normal Door to Laboratory Entrance/Door to Destroyed Chozo Memorial
  * Extra - door_instance_id: 146602
  > Bottom
      Trivial

> Door to Hatchling Room Underside; Heals? False
  * Layers: default
  * Normal Door to Hatchling Room Underside/Door to Destroyed Chozo Memorial
  * Extra - door_instance_id: 146601
  > Bottom
      # New goal moved Metroid requirement to here
      All Artifacts and Can Use Any Bombs

> Bottom; Heals? False
  * Layers: default
  > Door to Laboratory Entrance
      Power Grip Wall
  > Door to Hatchling Room Underside
      # New goal moved Metroid requirement to here
      All Artifacts and Can Use Any Bombs

----------------
Hatchling Room Underside
Extra - map_name: rm_a7b04
Extra - minimap_data: [{'x': 6, 'y': 20}, {'x': 6, 'y': 21}, {'x': 6, 'y': 22}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Destroyed Chozo Memorial; Heals? False
  * Layers: default
  * Normal Door to Destroyed Chozo Memorial/Door to Hatchling Room Underside
  * Extra - door_instance_id: 146836
  * Extra - instance_id: 146831
  * Extra - facing: left
  > Tunnel to Laboratory Foyer
      All of the following:
          Hijump Tunnel Climb
          Any of the following:
              # Get up to highest point
              Hi-Jump Boots or Space Jump or Can Use Spider Ball
              # IBJ
              Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
              # Shinespark from next room
              Speed Booster and Shinesparking Tricks (Intermediate) and Disabled Door Lock Rando and Disabled Entrance Rando

> Tunnel to Laboratory Foyer; Heals? False
  * Layers: default
  * Morph Ball Tunnel to Laboratory Foyer/Tunnel to Hatchling Room Underside
  > Door to Destroyed Chozo Memorial
      Morph Ball

----------------
Laboratory Foyer
Extra - map_name: rm_a7b05
Extra - minimap_data: [{'x': 7, 'y': 21}, {'x': 8, 'y': 21}, {'x': 9, 'y': 21}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Tunnel to Hatchling Room Underside; Heals? False
  * Layers: default
  * Morph Ball Tunnel to Hatchling Room Underside/Tunnel to Laboratory Foyer
  > Bottom
      Morph Ball

> Door to Laboratory Small Shaft East; Heals? False
  * Layers: default
  * Normal Door to Laboratory Small Shaft East/Door to Laboratory Foyer; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 146900
  > Bottom
      Trivial

> Bottom; Heals? False
  * Layers: default
  > Tunnel to Hatchling Room Underside
      Power Grip Wall
  > Door to Laboratory Small Shaft East
      After Metroids Area 7 - Introduction Larva
  > Event - Larva Metroid
      Defeat Larva

> Event - Larva Metroid; Heals? False
  * Layers: default
  * Event Metroids Area 7 - Introduction Larva
  > Bottom
      Trivial

----------------
Laboratory Small Shaft East
Extra - map_name: rm_a7b06
Extra - minimap_data: [{'x': 10, 'y': 20}, {'x': 10, 'y': 21}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Foyer; Heals? False
  * Layers: default
  * Normal Door to Laboratory Foyer/Door to Laboratory Small Shaft East; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 146934
  > Top
      Power Grip Wall

> Door to Laboratory Corridor; Heals? False
  * Layers: default
  * Normal Door to Laboratory Corridor/Door to Laboratory Small Shaft East; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 146935
  > Top
      Trivial

> Event - Larva; Heals? False
  * Layers: default
  * Event Metroids Area 7 - Small Shaft Larva
  > Top
      Trivial

> Top; Heals? False
  * Layers: default
  > Door to Laboratory Foyer
      After Metroids Area 7 - Small Shaft Larva
  > Door to Laboratory Corridor
      After Metroids Area 7 - Small Shaft Larva
  > Event - Larva
      Defeat Larva

----------------
Laboratory Corridor
Extra - map_name: rm_a7b06A
Extra - minimap_data: [{'x': 11, 'y': 20}, {'x': 12, 'y': 20}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Small Shaft East; Heals? False
  * Layers: default
  * Normal Door to Laboratory Small Shaft East/Door to Laboratory Corridor; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 146959
  > Door to Laboratory Long Shaft
      Trivial

> Door to Laboratory Long Shaft; Heals? False
  * Layers: default
  * Normal Door to Laboratory Long Shaft/Door to Laboratory Corridor; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 146956
  > Door to Laboratory Small Shaft East
      Trivial

----------------
Laboratory Long Shaft
Extra - map_name: rm_a7b07
Extra - minimap_data: [{'x': 13, 'y': 17}, {'x': 13, 'y': 18}, {'x': 13, 'y': 19}, {'x': 13, 'y': 20}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Corridor; Heals? False
  * Layers: default
  * Normal Door to Laboratory Corridor/Door to Laboratory Long Shaft; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 147000
  > Bottom
      Trivial

> Door to Laboratory Spiked Hall; Heals? False
  * Layers: default
  * Normal Door to Laboratory Spiked Hall/Door to Laboratory Long Shaft; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 147001
  > Top
      Trivial

> Event - Top Larva; Heals? False
  * Layers: default
  * Event Metroids Area 7 - Big Shaft Top Larva
  > Bottom
      Trivial

> Event - Bottom Larva; Heals? False
  * Layers: default
  * Event Metroids Area 7 - Big Shaft Bottom Larva
  > Bottom
      Trivial

> Top; Heals? False
  * Layers: default
  > Door to Laboratory Spiked Hall
      After Metroids Area 7 - Big Shaft Bottom Larva and After Metroids Area 7 - Big Shaft Top Larva
  > Event - Top Larva
      Defeat Larva
  > Event - Bottom Larva
      Defeat Larva
  > Bottom
      Trivial

> Bottom; Heals? False
  * Layers: default
  > Door to Laboratory Corridor
      After Metroids Area 7 - Big Shaft Bottom Larva and After Metroids Area 7 - Big Shaft Top Larva
  > Top
      Any of the following:
          Space Jump or Can Use Spider Ball
          Hi-Jump Boots and Power Grip
          # IBJ
          Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
          All of the following:
              Can Walljump
              Any of the following:
                  Walljump (Advanced)
                  Morph Ball and Morph Glide (Beginner) and Walljump (Intermediate)

----------------
Laboratory Spiked Hall
Extra - map_name: rm_a7b08
Extra - minimap_data: [{'x': 8, 'y': 17}, {'x': 9, 'y': 17}, {'x': 10, 'y': 17}, {'x': 11, 'y': 17}, {'x': 12, 'y': 17}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Arena; Heals? False
  * Layers: default
  * Normal Door to Laboratory Arena/Door to Laboratory Spiked Hall; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 147042
  > Left Side
      Trivial

> Door to Laboratory Long Shaft; Heals? False
  * Layers: default
  * Normal Door to Laboratory Long Shaft/Door to Laboratory Spiked Hall; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 147043
  * Extra - instance_id: 147038
  * Extra - facing: left
  > Right Side
      Trivial

> Event - Right Larva; Heals? False
  * Layers: default
  * Event Metroids Area 7 - Long Hallway Right Larva
  > Middle Platform
      Trivial

> Event - Left Larva; Heals? False
  * Layers: default
  * Event Metroids Area 7 - Long Hallway Left Larva
  > Middle Platform
      Trivial

> Middle Platform; Heals? False
  * Layers: default
  > Event - Right Larva
      Defeat Larva
  > Event - Left Larva
      Defeat Larva
  > Right Side
      Any of the following:
          Space Jump
          All of the following:
              # Reach ceiling
              Can Use Spider Ball
              Any of the following:
                  # IBJ
                  Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
                  Hi-Jump Boots and Mid-Air Morph (Beginner)
                  Charged Bomb Jump (Beginner) and Can Use Charged Bomb Jump
          All of the following:
              Morph Ball
              Any of the following:
                  Morph Glide (Expert)
                  All of the following:
                      Morph Glide (Intermediate)
                      Any of the following:
                          Power Grip
                          Walljump (Intermediate) and Can Walljump
  > Left Side
      Any of the following:
          Space Jump
          All of the following:
              # Reach ceiling
              Can Use Spider Ball
              Any of the following:
                  # IBJ
                  Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
                  Hi-Jump Boots and Mid-Air Morph (Beginner)
                  Charged Bomb Jump (Beginner) and Can Use Charged Bomb Jump
          All of the following:
              Morph Ball
              Any of the following:
                  Morph Glide (Expert)
                  All of the following:
                      Morph Glide (Advanced)
                      Any of the following:
                          Power Grip
                          Walljump (Advanced) and Can Walljump

> Right Side; Heals? False
  * Layers: default
  > Door to Laboratory Long Shaft
      After Metroids Area 7 - Long Hallway Right Larva and After Metroids Area 7 - Long Hallway Left Larva
  > Middle Platform
      Any of the following:
          Space Jump or Can Use Spider Ball
          All of the following:
              Hi-Jump Boots and Morph Ball
              Any of the following:
                  Morph Glide (Expert)
                  All of the following:
                      Morph Glide (Advanced)
                      Any of the following:
                          Power Grip
                          Walljump (Advanced) and Can Walljump

> Left Side; Heals? False
  * Layers: default
  > Door to Laboratory Arena
      After Metroids Area 7 - Long Hallway Right Larva and After Metroids Area 7 - Long Hallway Left Larva
  > Middle Platform
      Any of the following:
          Space Jump or Can Use Spider Ball
          All of the following:
              Hi-Jump Boots and Morph Ball
              Any of the following:
                  Mid-Air Morph (Advanced)
                  All of the following:
                      Morph Glide (Advanced)
                      Any of the following:
                          Power Grip
                          Walljump (Advanced) and Can Walljump

----------------
Laboratory Arena
Extra - map_name: rm_a7b08A
Extra - minimap_data: [{'x': 6, 'y': 17}, {'x': 6, 'y': 18}, {'x': 7, 'y': 17}, {'x': 7, 'y': 18}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Spiked Hall; Heals? False
  * Layers: default
  * Normal Door to Laboratory Spiked Hall/Door to Laboratory Arena; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 147081
  > Top
      Trivial

> Door to Laboratory Small Shaft West; Heals? False
  * Layers: default
  * Normal Door to Laboratory Small Shaft West/Door to Laboratory Arena; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 147287
  > Bottom
      Trivial

> Event - Bottom Larva; Heals? False
  * Layers: default
  * Event Metroids Area 7 - Big Arena Bottom Larva
  > Bottom
      Trivial

> Event - Top Larva; Heals? False
  * Layers: default
  * Event Metroids Area 7 - Big Arena Top Larva
  > Bottom
      Trivial

> Top; Heals? False
  * Layers: default
  > Door to Laboratory Spiked Hall
      After Metroids Area 7 - Big Arena Bottom Larva and After Metroids Area 7 - Big Arena Top Larva
  > Bottom
      Can Use Any Bombs

> Bottom; Heals? False
  * Layers: default
  > Door to Laboratory Small Shaft West
      After Metroids Area 7 - Big Arena Bottom Larva and After Metroids Area 7 - Big Arena Top Larva
  > Event - Bottom Larva
      Defeat Larva
  > Event - Top Larva
      Defeat Larva
  > Top
      All of the following:
          Space Jump Wall
          Any of the following:
              Can Use Power Bombs
              All of the following:
                  Can Use Bombs
                  Any of the following:
                      Charged Bomb Jump (Intermediate) and Can Use Charged Bomb Jump
                      All of the following:
                          Mid-Air Morph (Beginner)
                          Any of the following:
                              Hi-Jump Boots
                              Walljump (Intermediate) and Can Walljump
                      Infinite Bomb Jumping (Intermediate) and Can IBJ

----------------
Laboratory Small Shaft West
Extra - map_name: rm_a7b09
Extra - minimap_data: [{'x': 5, 'y': 18}, {'x': 5, 'y': 19}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Arena; Heals? False
  * Layers: default
  * Normal Door to Laboratory Arena/Door to Laboratory Small Shaft West; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 147404
  > Door to Queen Arena Access
      Trivial

> Door to Queen Arena Access; Heals? False
  * Layers: default
  * Normal Door to Queen Arena Access/Door to Laboratory Small Shaft West
  * Extra - door_instance_id: 147405
  > Door to Laboratory Arena
      Power Grip Wall

----------------
Queen Arena Access
Extra - map_name: rm_a7b10
Extra - minimap_data: [{'x': 6, 'y': 19}, {'x': 7, 'y': 19}, {'x': 8, 'y': 19}, {'x': 9, 'y': 19}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Laboratory Small Shaft West; Heals? False
  * Layers: default
  * Normal Door to Laboratory Small Shaft West/Door to Queen Arena Access
  * Extra - door_instance_id: 147656
  > Dock to Queen Arena
      Any of the following:
          Space Jump
          Damage Boost (Intermediate) and Normal Damage ≥ 120
          # DIBJ
          Diagonal Infinite Bomb Jumping (Expert) and Can IBJ and Can Use Bombs

> Dock to Queen Arena; Heals? False
  * Layers: default
  * Open Passage to Queen Arena/Dock from Queen Arena Access
  > Door to Laboratory Small Shaft West
      Any of the following:
          Space Jump
          Damage Boost (Intermediate) and Normal Damage ≥ 120
          # DIBJ
          Diagonal Infinite Bomb Jumping (Expert) and Can IBJ and Can Use Bombs

----------------
Queen Arena
Extra - map_name: rm_a7b11
Extra - minimap_data: [{'x': 7, 'y': 20}, {'x': 8, 'y': 20}, {'x': 9, 'y': 20}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Hatchling Room; Heals? False
  * Layers: default
  * Open Transition to Hatchling Room/Door to Queen Arena
  * Extra - instance_id: 147703
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 176
  > Event - Queen
      After Boss - Queen Defeated

> Dock from Queen Arena Access; Heals? False
  * Layers: default
  * Back Only to Queen Arena Access/Dock to Queen Arena
  > Event - Queen
      All of the following:
          Can Shoot
          All of the following:
              # Phase 1 to 4
              Any of the following:
                  # Weapon Requirements
                  Combat (Expert) and Can Use Bombs
                  Combat (Intermediate) and Can Use Charged Bomb Jump
                  All of the following:
                      Ice Beam
                      Missiles ≥ 30 or Super Missiles ≥ 10
                      Any of the following:
                          # Defend against blobs
                          Combat (Expert)
                          Plasma Beam and Spazer Beam and Wave Beam
                          All of the following:
                              Plasma Beam and Combat (Beginner)
                              Spazer Beam or Wave Beam
                          All of the following:
                              Combat (Intermediate)
                              Any of the following:
                                  Plasma Beam
                                  Spazer Beam and Wave Beam
                          Spazer Beam and Combat (Advanced)
              Any of the following:
                  # Health Requirements
                  Combat (Ludicrous) or Normal Damage ≥ 600
                  Combat (Beginner) and Normal Damage ≥ 500
                  Combat (Intermediate) and Normal Damage ≥ 400
                  Combat (Advanced) and Normal Damage ≥ 300
                  Combat (Expert) and Normal Damage ≥ 200
              Any of the following:
                  # Dodge Queen Attacks Requirements
                  Hi-Jump Boots or Space Jump
                  Walljump (Advanced) and Can Walljump
              Any of the following:
                  # Dodge Goo Floor Requirements
                  Can Use Spider Ball
                  All of the following:
                      Any of the following:
                          Space Jump
                          Walljump (Advanced) and Can Walljump
                      Screw Attack or Can Use Power Bombs
          Any of the following:
              # Final Phase
              # Vanilla method
              Normal Damage ≥ 50 and Can Use Any Bombs
              All of the following:
                  # Methods to not get eaten
                  Combat (Intermediate)
                  Any of the following:
                      # Farm Supers in earlier phase
                      Super Missiles ≥ 10
                      All of the following:
                          # Use PBs to stun her
                          Can Use Power Bombs
                          Missiles ≥ 30 or Can Use Charged Bomb Jump

> Event - Queen; Heals? False
  * Layers: default
  * Event Boss - Queen Defeated
  > Door to Hatchling Room
      Trivial

----------------
Hatchling Room
Extra - map_name: rm_a7c01
Extra - minimap_data: [{'x': 4, 'y': 20}, {'x': 5, 'y': 20}, {'x': 6, 'y': 20}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Queen Arena; Heals? False
  * Layers: default
  * Open Transition to Queen Arena/Door to Hatchling Room
  * Extra - instance_id: 147904
  * Extra - facing: left
  * Extra - x: 960
  * Extra - y: 176
  > Door to Crystal Climb West
      Trivial
  > Event - Baby
      All Artifacts

> Door to Crystal Climb West; Heals? False
  * Layers: default
  * Open Transition to Crystal Climb West/Door to Hatchling Room
  * Extra - instance_id: 147905
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 192
  * Extra - is_area_transition: True
  > Door to Queen Arena
      Trivial

> Event - Baby; Heals? False
  * Layers: default
  * Event Collected the Baby Metroid
  > Door to Queen Arena
      Trivial

----------------
Crystal Climb West
Extra - map_name: rm_a7c02
Extra - minimap_data: [{'x': 3, 'y': 14}, {'x': 3, 'y': 15}, {'x': 3, 'y': 16}, {'x': 3, 'y': 17}, {'x': 3, 'y': 18}, {'x': 3, 'y': 19}, {'x': 3, 'y': 20}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Hatchling Room; Heals? False
  * Layers: default
  * Open Transition to Hatchling Room/Door to Crystal Climb West
  * Extra - instance_id: 148221
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 1632
  * Extra - is_area_transition: True
  > Door to Crystal Corridor West
      All of the following:
          After Collected the Baby Metroid
          Any of the following:
              Space Jump or Can Use Spider Ball
              All of the following:
                  Hi-Jump Boots and Can Walljump
                  Any of the following:
                      Walljump (Advanced)
                      Morph Ball and Morph Glide (Advanced) and Walljump (Intermediate)
              # IBJ
              Infinite Bomb Jumping (Expert) and Can IBJ and Can Use Bombs

> Door to Crystal Corridor West; Heals? False
  * Layers: default
  * Open Transition to Crystal Corridor West/Door to Crystal Climb West
  * Extra - instance_id: 148222
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 160
  > Door to Hatchling Room
      After Collected the Baby Metroid

----------------
Crystal Corridor West
Extra - map_name: rm_a7c03
Extra - minimap_data: [{'x': 4, 'y': 13}, {'x': 4, 'y': 14}, {'x': 5, 'y': 13}, {'x': 6, 'y': 13}, {'x': 7, 'y': 12}, {'x': 7, 'y': 13}]
Extra - force_blue_labs: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Crystal Climb West; Heals? False
  * Layers: default
  * Open Transition to Crystal Climb West/Door to Crystal Corridor West
  * Extra - instance_id: 148553
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 640
  > Horizontal Dock to Crystal Corridor East
      After Collected the Baby Metroid and Power Grip Wall

> Horizontal Dock to Crystal Corridor East; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Crystal Corridor East/Horizontal Dock to Crystal Corridor West
  > Door to Crystal Climb West
      After Collected the Baby Metroid

----------------
Crystal Corridor East
Extra - map_name: rm_a7c04
Extra - minimap_data: [{'x': 8, 'y': 12}, {'x': 9, 'y': 12}, {'x': 10, 'y': 12}, {'x': 11, 'y': 12}, {'x': 12, 'y': 11}, {'x': 12, 'y': 12}, {'x': 13, 'y': 11}, {'x': 14, 'y': 11}, {'x': 15, 'y': 11}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Horizontal Dock to Crystal Corridor West; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Crystal Corridor West/Horizontal Dock to Crystal Corridor East
  > Horizontal Dock to Crystal Climb East
      After Collected the Baby Metroid and Hijump Wall

> Horizontal Dock to Crystal Climb East; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Crystal Climb East/Horizontal Dock to Crystal Corridor East
  > Horizontal Dock to Crystal Corridor West
      After Collected the Baby Metroid

----------------
Crystal Climb East
Extra - map_name: rm_a7c05
Extra - minimap_data: [{'x': 16, 'y': 9}, {'x': 16, 'y': 10}, {'x': 16, 'y': 11}, {'x': 17, 'y': 8}, {'x': 17, 'y': 9}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Horizontal Dock to Crystal Corridor East; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Crystal Corridor East/Horizontal Dock to Crystal Climb East
  > Vertical Dock to Main Caves
      After Collected the Baby Metroid and Space Jump Wall

> Vertical Dock to Main Caves; Heals? False
  * Layers: default
  * 2-Tiles Wide Dock to Landing Site/Vertical Dock to Genetics Laboratory
  > Horizontal Dock to Crystal Corridor East
      After Collected the Baby Metroid

